Try these base layouts for your Industrial Age base. 1. Base Layout from Land of Promise 2. Base layout from random 3. Base La...
World War!
- Entire alliances can wage war against each other and win massive amounts of loot!
- Strategize and battle with no risk to your resources, medals, or peace treaties.
- Defend with special War Bases that are always ready for battle.
- Alliance Leaders can now appoint Co-Leaders!
- Co-Leaders have the same abilities as leaders, including starting wars.
- The Command Post stores loot won during World Wars.
- Produces one wave of your nation’s unique unit on defense.
- The layout editor now allows you to save 3 different layouts for your town and 3 more for your War Base!
- Copy and switch between layouts with ease.
- New quests added relating to the Command Post and World War.
- New achievement added for World War.
- Connecting buildings to your Town Center with roads also increases the Town Center’s health by a flat amount per building.
- Demolition damage vs Town Center cut by half.
- British loot bonus increased to 15% (up from 10%).
- German attack bonus after wins increased to 15% (up from 10%).
- Greek unique cavalry damage bonus increased to 25% (up from 20%).
- Greek unique cavalry hitpoint bonus reduced to 10% (down from 15%).
- China’s nation power now also includes +1 mercenary capacity.
- Angkor Wat healing changed to a flat amount which increases as you age up. The previous percent-based heal was far stronger than intended for generals. The new flat healing achieves a better balance (and also heals your soldier defenders to full each tick).
- 5 additional walls available in Iron Age and in Classical Age.
- Farm and caravan hitpoints increased 15% and 20% respectively, across all levels.
- Cavalry raiders damage bonus vs. resource buildings increased from 3x to 4x. Base damage decreased proportionally.
- Archers and machine guns will now periodically scan for nearby defenders instead of staying targeted on lower priority targets.
- Machine gun cone radius reduced to better match visuals; base damage increased to compensate.
- Town center defenders and donated troops activate from a much closer radius. This makes donations more valuable on defense, where previously they could easily be baited away.
- Age up costs increased: Classical to 160k, Medieval to 700k, Gunpowder to 2m, Enlightenment to 4.5m, and Industrial to 6m.
- Vault upgrade costs increased to 400k/1750k/3750k/4750k.
- Redoubt upgrade level 1 costs increased to 2.1m and level 2 increased to 4.6m.
- Ballista Tower upgrade level 3 increased to 1m.
- Heavy tank cost increased from 80k to 100k.
DomiNations has released the latest update for the game.Update includes the following changes: World War! Entire alliances can w...
Check the Pretty Strong Industrial Age from user named ' Land of Promise '. Feel free to copy and don't forget to mention how i...
Here are few base layouts suggestions for your Enlightenment Age. Feel free to copy and don't forget to mention how it worked out for y...
Below are the images of the base layouts.
1. Base Layout from KJYC
2. Base Layout from Narutofabianyle
3. Base Layout from bjjj
And more Gunpowder Age base layouts are included in the video below check :
This is the part two of the Strong Gunpowder Age Base Layouts post. Visit part 1 here. Below are the images of the base layouts. 1. Bas...
Here is the Classical Age Base for you. Feel free to copy the layout and don't forget to mention how it worked out for you. Base Lay...
Check out the New Enlightenment Age Base Layouts for the game. Feel free to copy and don't forget to leave a feedback , how it worked ...
Check out the base layout from ' Gumby,dammit ' which is pretty strong Gunpowder Age Base. All the resources and town center is pr...
Check out some Enlightenment Age Base Layouts. Take your time to copy the base layout and dont forget to reply us how it works out for you....
Here is Maxed Iron Age Base Design for you. Base Layout from Malicore You can copy the layout and don't forget to tell us how it...
Here are some of the new classical age base designs. Feel free to copy and don't forget to mention in the comments how it worked out fo...
Check out the new Industrial Age Base Layout. Liked that? Feel free to copy and don't forget to tell us how it worked out for you. ...
1. Base Layout from LBo
2. Base Layout from Nick
3. Base Layout from Blairgon
And more Gunpowder Age base layouts are included in the video below check :
Base Layout Ideas for your gunpowder age. 1. Base Layout from LBo 2. Base Layout from Nick 3. Base Layout from Blairgon A...
Check out few Base Layouts Suggestions for your Enlightenment Base. Try it and leave the comment and share with other people how it worked ...
Few Suggestions for the Gunpowder Age Base Layouts. Feel Free to copy and try it out for your base and don't forget to leave a feedbac...
Here are the few suggestions for the layout for your Enlightenment Age bases. You can try out any of the base layouts and don't forget...
Here are some Enlightenment Age Base Layouts for your base. 1. Base layout from Freyja 2. Base Layout from Lockheed 3. Base L...
You can try the following base layouts for your Gunpowder Age. 1. Base Layout from Eff Off 2. Base Layout from King Aaron 3. ...
Here is Industrial Age Base Layout. Feel free to use and don't forget to mention how it worked out.
Here are Strong Gunpowder Age Base Layouts. 1. Base Layout from stoner 2. Base Layout from Brandle 3. Base Layout from IceFro...
1. Base Layout by Soderstorm
2. Base Layout from Dominator
3. Base Layout from Fredbear
Here are some Medieval Age Bases Layout s ideas for you. 1. Base Layout by Soderstorm 2. Base Layout from Dominator 3. Base...
1. Base Layout from christ
2. Base Layout from makavelie
3. Another base layout
You can copy any of these and do not forget to mention how it worked out for you.
Here are the sample base layouts for your classical age . 1. Base Layout from christ 2. Base Layout from makavelie 3. Anoth...

- Size: 5x5 squares
- Range: 12 squares from building edge
- When defending it heals 20% of your units HP every 3 seconds.
- +3 trade good per day

- Taj Mahal now increases loot stolen from opponents by 2%, and gives a free Mercenary Army once per day." Screenshots needed.
- Relatively small area of effect.
- (Reference/ picture source needed) It increases the health of nearby defensive buildings by 20%.
3. Temple of Tikal refund is pretty worthless as well for identical reasons to Taj. As well as a strong defense making refunds worthless. You can go for almost 2 or 3 weeks without being attacked in gunpowder age if your defense is good enough. What does a refund do to help you for those 2 or 3 weeks? Might be a neat gimmick with Koreans though for the increased refunds. However a strong defense makes refunds redundant to a sense. Which is part of the reason Japanese's longer peace treaty bonus is pretty useless.
- Trade good capacity: +2
- Stolen resource refund: 3%

- Size: 5x5 squares
- Range : 4 squares from building edge
- Hit points: 2,628
- Troop Health: +10%
- Slow Amount: +40%
Overall the choice of Angkor or Versailles comes down to if you care about defending your resources more than you care about raiding for more resources successfully. Personally I care a lot more about succeeding in a raid and so I went with Versailles.
Here are the description about the wonders in the Gunpowder Age base with its pros and cons. 1.Angkor Wat is the best defensive gu...